Searched refs:ShaderProg (Results 1 – 2 of 2) sorted by relevance
328 struct gl_shader_program *ShaderProg; member
1526 if (clear->ShaderProg != 0) in meta_glsl_clear_init()1530 &clear->ShaderProg); in meta_glsl_clear_init()1584 _mesa_reference_shader_program(ctx, &clear->ShaderProg, NULL); in meta_glsl_clear_cleanup()1773 _mesa_meta_use_program(ctx, clear->ShaderProg); in meta_clear()