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Searched refs:ShaderRenderCaseInstance (Results 1 – 15 of 15) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp481 void UniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const in setup()
531 …return new ShaderRenderCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_attr… in createInstance()
536 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context) in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance
555 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context, in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance
583 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context, in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance
611 vk::Allocator& ShaderRenderCaseInstance::getAllocator (void) const in getAllocator()
616 ShaderRenderCaseInstance::~ShaderRenderCaseInstance (void) in ~ShaderRenderCaseInstance()
620 VkDevice ShaderRenderCaseInstance::getDevice (void) const in getDevice()
625 deUint32 ShaderRenderCaseInstance::getUniversalQueueFamilyIndex (void) const in getUniversalQueueFamilyIndex()
630 deUint32 ShaderRenderCaseInstance::getSparseQueueFamilyIndex (void) const in getSparseQueueFamilyIndex()
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DvktShaderRender.hpp66 class ShaderRenderCaseInstance;
254 typedef void (*UniformSetupFunc) (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords);
262 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const;
271 typedef void (*AttributeSetupFunc) (ShaderRenderCaseInstance& instance, deUint32 numVertices);
431 class ShaderRenderCaseInstance : public vkt::TestInstance class
455 ShaderRenderCaseInstance (Context& context);
456 ShaderRenderCaseInstance (Context& context,
464 virtual ~ShaderRenderCaseInstance (void);
493 ShaderRenderCaseInstance (Context& context,
671 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform()
DvktShaderRenderDiscardTests.cpp49 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const in setup()
62 class ShaderDiscardCaseInstance : public ShaderRenderCaseInstance
78 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL) in ShaderDiscardCaseInstance()
DvktShaderRenderLimitTests.cpp48 class FragmentInputComponentCaseInstance : public ShaderRenderCaseInstance
61 : ShaderRenderCaseInstance (context) in FragmentInputComponentCaseInstance()
DvktShaderRenderBuiltinVarTests.cpp115 class BuiltinGlFrontFacingCaseInstance : public ShaderRenderCaseInstance
126 : ShaderRenderCaseInstance (context) in BuiltinGlFrontFacingCaseInstance()
1580 class BuiltinGlFragCoordXYZCaseInstance : public ShaderRenderCaseInstance
1590 : ShaderRenderCaseInstance (context) in BuiltinGlFragCoordXYZCaseInstance()
1702 class BuiltinGlFragCoordWCaseInstance : public ShaderRenderCaseInstance
1717 : ShaderRenderCaseInstance (context) in BuiltinGlFragCoordWCaseInstance()
1821 class BuiltinGlPointCoordCaseInstance : public ShaderRenderCaseInstance
1831 : ShaderRenderCaseInstance (context) in BuiltinGlPointCoordCaseInstance()
1991 class BuiltinInputVariationsCaseInstance : public ShaderRenderCaseInstance
2006 : ShaderRenderCaseInstance (context) in BuiltinInputVariationsCaseInstance()
DvktShaderRenderTextureGatherTests.cpp65 typedef ShaderRenderCaseInstance::ImageBackingMode ImageBackingMode;
1047 , sparseCase (ShaderRenderCaseInstance::IMAGE_BACKING_MODE_REGULAR) in GatherCaseBaseParams()
1094 class TextureGatherInstance : public ShaderRenderCaseInstance
1136 : ShaderRenderCaseInstance (context, false, DE_NULL, DE_NULL, DE_NULL, baseParams.sparseCase) in TextureGatherInstance()
1469 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genFragmentShaderSource()
1502 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genFragmentShaderSource()
1535 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genGatherFuncCall()
1616 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genGatherFuncCall()
2280 … const ImageBackingMode sparseCase = ShaderRenderCaseInstance::IMAGE_BACKING_MODE_REGULAR) in makeTextureGatherCase()
2460 …noCorners ? GATHERCASE_DONT_SAMPLE_CUBE_CORNERS : 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_… in init()
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DvktShaderRenderSwitchTests.cpp44 static void setUniforms(ShaderRenderCaseInstance& instance, const tcu::Vec4&) in setUniforms()
DvktShaderRenderDerivateTests.cpp570 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const;
587 class TriangleDerivateCaseInstance : public ShaderRenderCaseInstance
625 : ShaderRenderCaseInstance (context, true, DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCaseInstance()
747 void DerivateUniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const in setup()
934 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const;
950 void LinearDerivateUniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constC… in setup()
DvktShaderRenderReturnTests.cpp127 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const in setup()
DvktShaderRenderLoopTests.cpp292 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const;
298 void LoopUniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const in setup()
DvktShaderRenderStructTests.cpp150 …struct SetUniforms_##NAME { static void setUniforms (ShaderRenderCaseInstance& instance, const tcu… in init()
1249 …static void setUniforms (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) SET_UNI… in init()
DvktShaderRenderIndexingTests.cpp159 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const;
166 void IndexingTestUniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoo… in setup()
DvktShaderRenderMatrixTests.cpp1386 class ShaderMatrixInstance : public ShaderRenderCaseInstance
1414 …: ShaderRenderCaseInstance (context, isVertex, evaluator, DE_NULL, DE_NULL, IMAGE_BACKING_MODE_REG… in ShaderMatrixInstance()
DvktShaderRenderTextureFunctionTests.cpp718 class ShaderTextureFunctionInstance : public ShaderRenderCaseInstance
748 …: ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, imageBackingM… in ShaderTextureFunctionInstance()
1473 class TextureQueryInstance : public ShaderRenderCaseInstance
1494 : ShaderRenderCaseInstance (context, isVertexCase, DE_NULL, DE_NULL, DE_NULL) in TextureQueryInstance()
1531 ShaderRenderCaseInstance::setup(); in render()
1533 ShaderRenderCaseInstance::render(numVertices, numTriangles, indices); in render()
DvktShaderRenderOperatorTests.cpp548 class ShaderOperatorCaseInstance : public ShaderRenderCaseInstance
567 …: ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING… in ShaderOperatorCaseInstance()