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Searched refs:ShadowSamplers (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/program/
Darbprogparse.c119 program->ShadowSamplers = prog.ShadowSamplers; in _mesa_parse_arb_fragment_program()
Dprogram_parse.y450 || ((state->prog->ShadowSamplers & tex_mask)
459 state->prog->ShadowSamplers |= shadow_tex;
501 || ((state->prog->ShadowSamplers & tex_mask)
510 state->prog->ShadowSamplers |= shadow_tex;
Dir_to_mesa.cpp2960 prog->ShadowSamplers = shader->shadow_samplers; in get_mesa_program()
/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_program.h163 uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */ member
Dradeon_program_tex.c143 ((c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) || in radeonTransformTEX()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_link.cpp243 prog->ShadowSamplers = shader->shadow_samplers; in brw_link_shader()
Dbrw_program.c738 if (!has_shader_channel_select && (prog->ShadowSamplers & (1 << i))) { in brw_setup_tex_for_precompile()
Dbrw_wm_surface_state.c1116 if ((prog->ShadowSamplers & (1 << s)) && !is_depth_texture(iobj)) { in update_stage_texture_surfaces()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_tgsi_to_rc.c264 &ttr->compiler->Program.ShadowSamplers); in transform_instruction()
/external/mesa3d/src/compiler/glsl/
Dserialize.cpp1018 blob_write_uint32(metadata, glprog->ShadowSamplers); in write_shader_metadata()
1070 glprog->ShadowSamplers = blob_read_uint32(metadata); in read_shader_metadata()
/external/mesa3d/src/mesa/state_tracker/
Dst_mesa_to_tgsi.c1048 !!(program->ShadowSamplers & (1 << i))); in st_translate_mesa_program()
/external/mesa3d/src/mesa/main/
Dmtypes.h2108 GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */ member