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Searched refs:ShouldByteSwap (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Analysis/
DProfileInfoLoader.cpp42 bool ShouldByteSwap, in ReadProfilingBlock() argument
51 NumEntries = ByteSwap(NumEntries, ShouldByteSwap); in ReadProfilingBlock()
69 if (!ShouldByteSwap) { in ReadProfilingBlock()
103 bool ShouldByteSwap = (char)PacketType == 0; in ProfileInfoLoader() local
104 PacketType = ByteSwap(PacketType, ShouldByteSwap); in ProfileInfoLoader()
114 ArgLength = ByteSwap(ArgLength, ShouldByteSwap); in ProfileInfoLoader()
130 ReadProfilingBlock(ToolName, F, ShouldByteSwap, FunctionCounts); in ProfileInfoLoader()
134 ReadProfilingBlock(ToolName, F, ShouldByteSwap, BlockCounts); in ProfileInfoLoader()
138 ReadProfilingBlock(ToolName, F, ShouldByteSwap, EdgeCounts); in ProfileInfoLoader()
142 ReadProfilingBlock(ToolName, F, ShouldByteSwap, OptimalEdgeCounts); in ProfileInfoLoader()
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