Searched refs:SkParticleState (Results 1 – 9 of 9) sorted by relevance
/external/skia/modules/particles/src/ |
D | SkParticleAffector.cpp | 20 SkParticleState ps[], int count) { in apply() 43 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() 83 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() 113 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() 145 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() 177 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() 224 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() 299 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() 374 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() 395 void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) override { in REFLECTED() [all …]
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D | SkParticleDrawable.cpp | 31 DrawAtlasArrays(const SkParticleState particles[], int count, SkPoint center) in DrawAtlasArrays() 55 void draw(SkCanvas* canvas, const SkParticleState particles[], int count, in REFLECTED() 96 void draw(SkCanvas* canvas, const SkParticleState particles[], int count, in REFLECTED()
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D | SkCurve.cpp | 82 SkScalar SkCurve::eval(const SkParticleUpdateParams& params, SkParticleState& ps) const { in eval() 155 SkColor4f SkColorCurve::eval(const SkParticleUpdateParams& params, SkParticleState& ps) const { in eval()
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D | SkParticleEffect.cpp | 225 SkParticleState& ps) const { in getSourceValue() 259 float SkParticleValue::eval(const SkParticleUpdateParams& params, SkParticleState& ps) const { in eval()
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/external/skia/modules/particles/include/ |
D | SkParticleData.h | 52 struct SkParticleState { struct 121 float eval(const SkParticleUpdateParams& params, SkParticleState& ps) const; 136 float getSourceValue(const SkParticleUpdateParams& params, SkParticleState& ps) const;
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D | SkParticleDrawable.h | 14 struct SkParticleState; 22 virtual void draw(SkCanvas* canvas, const SkParticleState particles[], int count,
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D | SkParticleAffector.h | 23 void apply(const SkParticleUpdateParams& params, SkParticleState ps[], int count); 49 virtual void onApply(const SkParticleUpdateParams& params, SkParticleState ps[], int count) = 0;
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D | SkParticleEffect.h | 21 struct SkParticleState; 67 SkAutoTMalloc<SkParticleState> fParticles;
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D | SkCurve.h | 75 SkScalar eval(const SkParticleUpdateParams& params, SkParticleState& ps) const; 121 SkColor4f eval(const SkParticleUpdateParams& params, SkParticleState& ps) const;
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