Searched refs:SlotOrReMat (Results 1 – 1 of 1) sorted by relevance
205 void addAvailable(int SlotOrReMat, unsigned Reg, bool CanClobber = true) { in addAvailable() argument208 ModifyStackSlotOrReMat(SlotOrReMat); in addAvailable()210 PhysRegsAvailable.insert(std::make_pair(Reg, SlotOrReMat)); in addAvailable()211 SpillSlotsOrReMatsAvailable[SlotOrReMat]= (Reg << 1) | in addAvailable()214 if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT) in addAvailable()216 << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1); in addAvailable()218 DEBUG(dbgs() << "Remembering SS#" << SlotOrReMat); in addAvailable()227 bool canClobberPhysRegForSS(int SlotOrReMat) const { in canClobberPhysRegForSS()228 assert(SpillSlotsOrReMatsAvailable.count(SlotOrReMat) && in canClobberPhysRegForSS()230 return SpillSlotsOrReMatsAvailable.find(SlotOrReMat)->second & 1; in canClobberPhysRegForSS()[all …]