Searched refs:SpillAfter (Results 1 – 2 of 2) sorted by relevance
1081 void SpillAfter(LiveRange* range, LifetimePosition pos);
3304 SpillAfter(range, spill_pos); in SplitAndSpillIntersecting()3339 SpillAfter(range, split_pos); in SplitAndSpillIntersecting()3438 void LinearScanAllocator::SpillAfter(LiveRange* range, LifetimePosition pos) { in SpillAfter() function in v8::internal::compiler::LinearScanAllocator