Searched refs:SpillSlotsOrReMatsAvailable (Results 1 – 1 of 1) sorted by relevance
166 std::map<int, unsigned> SpillSlotsOrReMatsAvailable; member in __anona7c589420311::AvailableSpills184 SpillSlotsOrReMatsAvailable.clear(); in clear()195 SpillSlotsOrReMatsAvailable.find(Slot); in getSpillSlotOrReMatPhysReg()196 if (I != SpillSlotsOrReMatsAvailable.end()) { in getSpillSlotOrReMatPhysReg()211 SpillSlotsOrReMatsAvailable[SlotOrReMat]= (Reg << 1) | in addAvailable()228 assert(SpillSlotsOrReMatsAvailable.count(SlotOrReMat) && in canClobberPhysRegForSS()230 return SpillSlotsOrReMatsAvailable.find(SlotOrReMat)->second & 1; in canClobberPhysRegForSS()729 assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg && in disallowClobberPhysRegOnly()731 SpillSlotsOrReMatsAvailable[SlotOrReMat] &= ~1; in disallowClobberPhysRegOnly()754 assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg && in ClobberPhysRegOnly()[all …]