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Searched refs:SplatRight (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp1981 bool SplatRight) { in shouldReorderOperands() argument
1985 if (SplatRight) { in shouldReorderOperands()
2060 bool SplatRight = true; in reorderInputsAccordingToOpcode() local
2068 AllSameOpcodeRight, SplatLeft, SplatRight)) { in reorderInputsAccordingToOpcode()
2076 SplatRight = SplatRight && (Right[i - 1] == Right[i]); in reorderInputsAccordingToOpcode()
2087 if (SplatRight || SplatLeft) in reorderInputsAccordingToOpcode()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp2707 bool SplatLeft, bool SplatRight, Value *&VLeft, Value *&VRight) { in shouldReorderOperands() argument
2711 if (SplatRight) { in shouldReorderOperands()
2787 bool SplatRight = true; in reorderInputsAccordingToOpcode() local
2799 AllSameOpcodeRight, SplatLeft, SplatRight, VLeft, in reorderInputsAccordingToOpcode()
2808 SplatRight = SplatRight && (Right[i - 1] == Right[i]); in reorderInputsAccordingToOpcode()
2819 if (SplatRight || SplatLeft) in reorderInputsAccordingToOpcode()