/external/mesa3d/src/gallium/state_trackers/nine/ |
D | device9.c | 3205 UINT StartRegister, in NineDevice9_SetVertexShaderConstantF() argument 3213 This, StartRegister, pConstantData, Vector4fCount); in NineDevice9_SetVertexShaderConstantF() 3215 … user_assert(StartRegister < This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantF() 3216 … user_assert(StartRegister + Vector4fCount <= This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantF() 3223 memcpy(&vs_const_f[StartRegister * 4], in NineDevice9_SetVertexShaderConstantF() 3228 StartRegister, StartRegister + Vector4fCount, in NineDevice9_SetVertexShaderConstantF() 3236 if (!memcmp(&vs_const_f[StartRegister * 4], pConstantData, in NineDevice9_SetVertexShaderConstantF() 3240 memcpy(&vs_const_f[StartRegister * 4], in NineDevice9_SetVertexShaderConstantF() 3244 nine_context_set_vertex_shader_constant_f(This, StartRegister, pConstantData, in NineDevice9_SetVertexShaderConstantF() 3253 UINT StartRegister, in NineDevice9_GetVertexShaderConstantF() argument [all …]
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D | device9.h | 700 UINT StartRegister, 706 UINT StartRegister, 712 UINT StartRegister, 718 UINT StartRegister, 724 UINT StartRegister, 730 UINT StartRegister, 782 UINT StartRegister, 788 UINT StartRegister, 794 UINT StartRegister, 800 UINT StartRegister, [all …]
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D | nine_state.h | 388 UINT StartRegister, 395 UINT StartRegister, 402 UINT StartRegister, 413 UINT StartRegister, 420 UINT StartRegister, 427 UINT StartRegister,
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D | nine_lock.c | 1645 UINT StartRegister, in LockDevice9_SetVertexShaderConstantF() argument 1651 r = NineDevice9_SetVertexShaderConstantF(This, StartRegister, pConstantData, Vector4fCount); in LockDevice9_SetVertexShaderConstantF() 1658 UINT StartRegister, in LockDevice9_GetVertexShaderConstantF() argument 1664 r = NineDevice9_GetVertexShaderConstantF(This, StartRegister, pConstantData, Vector4fCount); in LockDevice9_GetVertexShaderConstantF() 1671 UINT StartRegister, in LockDevice9_SetVertexShaderConstantI() argument 1677 r = NineDevice9_SetVertexShaderConstantI(This, StartRegister, pConstantData, Vector4iCount); in LockDevice9_SetVertexShaderConstantI() 1684 UINT StartRegister, in LockDevice9_GetVertexShaderConstantI() argument 1690 r = NineDevice9_GetVertexShaderConstantI(This, StartRegister, pConstantData, Vector4iCount); in LockDevice9_GetVertexShaderConstantI() 1697 UINT StartRegister, in LockDevice9_SetVertexShaderConstantB() argument 1703 r = NineDevice9_SetVertexShaderConstantB(This, StartRegister, pConstantData, BoolCount); in LockDevice9_SetVertexShaderConstantB() [all …]
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D | nine_state.c | 1310 UINT StartRegister, 1548 ARG_VAL(UINT, StartRegister), in CSMT_ITEM_NO_WAIT() argument 1556 memcpy(&vs_const_f[StartRegister * 4], in CSMT_ITEM_NO_WAIT() 1561 Vector4fCount = MIN2(StartRegister + Vector4fCount, NINE_MAX_CONST_F) - StartRegister; in CSMT_ITEM_NO_WAIT() 1562 if (StartRegister < NINE_MAX_CONST_F) in CSMT_ITEM_NO_WAIT() 1563 memcpy(&context->vs_const_f[StartRegister * 4], in CSMT_ITEM_NO_WAIT() 1573 ARG_VAL(UINT, StartRegister), in CSMT_ITEM_NO_WAIT() argument 1582 memcpy(&context->vs_const_i[4 * StartRegister], in CSMT_ITEM_NO_WAIT() 1587 context->vs_const_i[4 * (StartRegister + i)] = fui((float)(pConstantData[4 * i])); in CSMT_ITEM_NO_WAIT() 1588 … context->vs_const_i[4 * (StartRegister + i) + 1] = fui((float)(pConstantData[4 * i + 1])); in CSMT_ITEM_NO_WAIT() [all …]
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 252 …virtual HRESULT WINAPI SetVertexShaderConstantF(UINT StartRegister, const float *pConstantData, UI… 253 …virtual HRESULT WINAPI GetVertexShaderConstantF(UINT StartRegister, float *pConstantData, UINT Vec… 254 …virtual HRESULT WINAPI SetVertexShaderConstantI(UINT StartRegister, const int *pConstantData, UINT… 255 …virtual HRESULT WINAPI GetVertexShaderConstantI(UINT StartRegister, int *pConstantData, UINT Vecto… 256 …virtual HRESULT WINAPI SetVertexShaderConstantB(UINT StartRegister, const BOOL *pConstantData, UIN… 257 …virtual HRESULT WINAPI GetVertexShaderConstantB(UINT StartRegister, BOOL *pConstantData, UINT Bool… 267 …virtual HRESULT WINAPI SetPixelShaderConstantF(UINT StartRegister, const float *pConstantData, UIN… 268 …virtual HRESULT WINAPI GetPixelShaderConstantF(UINT StartRegister, float *pConstantData, UINT Vect… 269 …virtual HRESULT WINAPI SetPixelShaderConstantI(UINT StartRegister, const int *pConstantData, UINT … 270 …virtual HRESULT WINAPI GetPixelShaderConstantI(UINT StartRegister, int *pConstantData, UINT Vector… [all …]
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/external/v8/src/regexp/ |
D | regexp-ast.cc | 55 Interval self(StartRegister(index()), EndRegister(index())); in CaptureRegisters()
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D | regexp-ast.h | 473 static int StartRegister(int index) { return index * 2; } in StartRegister() function
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D | jsregexp.cc | 5679 BackReferenceNode(RegExpCapture::StartRegister(index()), in ToNode() 5766 int start_reg = RegExpCapture::StartRegister(index); in ToNode()
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