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Searched refs:StateChangeCount (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTimerTree.cpp102 StateChangeCount += Src.StateChangeCount; in mergeFrom()
180 ++StateChangeCount; in update()
216 StateChangeCount = 0; in reset()
305 Str << "Number of timer updates: " << StateChangeCount << "\n"; in dump()
DIceTimerTree.h86 uint64_t StateChangeCount = 0; variable