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Searched refs:StatepointSpillMaps (Results 1 – 6 of 6) sorted by relevance

/external/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.cpp127 Builder.FuncInfo.StatepointSpillMaps[Relocate->getStatepoint()]; in findPreviousSpillSlot()
506 auto &SpillMap = Builder.FuncInfo.StatepointSpillMaps[StatepointInstr]; in lowerStatepointMetaArgs()
559 FuncInfo.StatepointSpillMaps[SI.StatepointInstr]); in LowerAsSTATEPOINT()
907 auto &SpillMap = FuncInfo.StatepointSpillMaps[Relocate.getStatepoint()]; in visitGCRelocate()
DFunctionLoweringInfo.cpp359 StatepointSpillMaps.clear(); in clear()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.cpp155 Builder.FuncInfo.StatepointSpillMaps[Relocate->getStatepoint()]; in findPreviousSpillSlot()
565 auto &SpillMap = Builder.FuncInfo.StatepointSpillMaps[StatepointInstr]; in lowerStatepointMetaArgs()
618 FuncInfo.StatepointSpillMaps[SI.StatepointInstr]); in LowerAsSTATEPOINT()
967 auto &SpillMap = FuncInfo.StatepointSpillMaps[Relocate.getStatepoint()]; in visitGCRelocate()
DFunctionLoweringInfo.cpp350 StatepointSpillMaps.clear(); in clear()
/external/llvm/include/llvm/CodeGen/
DFunctionLoweringInfo.h143 DenseMap<const Instruction *, StatepointSpillMap> StatepointSpillMaps; variable
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DFunctionLoweringInfo.h164 DenseMap<const Instruction *, StatepointSpillMap> StatepointSpillMaps; variable