Searched refs:StatepointStackSlots (Results 1 – 6 of 6) sorted by relevance
83 AllocatedStackSlots.resize(Builder.FuncInfo.StatepointStackSlots.size()); in startNewStatepoint()110 Builder.FuncInfo.StatepointStackSlots.size() && in allocateStackSlot()115 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()130 Builder.FuncInfo.StatepointStackSlots.push_back(FI); in allocateStackSlot()133 Builder.FuncInfo.StatepointStackSlots.size() && in allocateStackSlot()137 Builder.FuncInfo.StatepointStackSlots.size()); in allocateStackSlot()245 const auto &StatepointSlots = Builder.FuncInfo.StatepointStackSlots; in reservePreviousStackSlotForValue()
349 StatepointStackSlots.clear(); in clear()
59 AllocatedStackSlots.resize(Builder.FuncInfo.StatepointStackSlots.size()); in startNewStatepoint()87 assert(NumSlots <= Builder.FuncInfo.StatepointStackSlots.size() && in allocateStackSlot()92 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()106 Builder.FuncInfo.StatepointStackSlots.push_back(FI); in allocateStackSlot()109 StatepointMaxSlotsRequired, Builder.FuncInfo.StatepointStackSlots.size()); in allocateStackSlot()218 const auto &StatepointSlots = Builder.FuncInfo.StatepointStackSlots; in reservePreviousStackSlotForValue()
358 StatepointStackSlots.clear(); in clear()
164 SmallVector<unsigned, 50> StatepointStackSlots; variable
187 SmallVector<unsigned, 50> StatepointStackSlots; variable