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Searched refs:StatusFlag (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dsyncobj.c98 syncObj->StatusFlag = 1; in _mesa_fence_sync()
291 syncObj->StatusFlag = 0; in fence_sync()
349 if (syncObj->StatusFlag) { in client_wait_sync()
357 ret = syncObj->StatusFlag in client_wait_sync()
482 v[0] = (syncObj->StatusFlag) ? GL_SIGNALED : GL_UNSIGNALED; in _mesa_GetSynciv()
Dmtypes.h3218 GLuint StatusFlag:1; /**< Has the sync object been signaled? */ member
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_syncobj.c93 so->b.StatusFlag = GL_TRUE; in st_client_wait_sync()
119 so->b.StatusFlag = GL_TRUE; in st_client_wait_sync()
147 so->b.StatusFlag = GL_TRUE; in st_server_wait_sync()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_syncobj.c201 s->StatusFlag = 1; in intel_gl_client_wait_sync()
220 s->StatusFlag = 1; in intel_gl_check_sync()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_sync.c387 sync->gl.StatusFlag = 1; in brw_gl_client_wait_sync()
406 sync->gl.StatusFlag = 1; in brw_gl_check_sync()