Searched refs:SupportedInVS (Results 1 – 3 of 3) sorted by relevance
101 bool SupportedInVS(int requiredVS) in SupportedInVS() function in gl4cts::__anonb27e50980111::ShaderStorageBufferObjectBase652 if (!SupportedInVS(1)) in Run()1075 if (!SupportedInVS(1)) in Run()1177 if (!SupportedInVS(1)) in Run()1277 if (!SupportedInVS(2)) in Run()2219 if (!SupportedInVS(2)) in Run()2676 if (!SupportedInVS(1)) in Run()2878 if (!SupportedInVS(2)) in Run()3085 if (!SupportedInVS(8)) in Run()3804 if (!SupportedInVS(2)) in Run()[all …]
67 bool SupportedInVS(int requiredVS) in SupportedInVS() function in gl4cts::__anon9cff8db00111::ShaderImageSizeBase136 return SupportedInVS(required); in SupportedInStage()
77 bool SupportedInVS(int requiredVS) in SupportedInVS() function in gl4cts::__anonb00615420111::ShaderImageLoadStoreBase143 return SupportedInVS(required) && SupportedInTCS(required) && SupportedInTES(required) && in SupportedInGeomStages()152 return SupportedInVS(required); in SupportedInStage()5099 if (!SupportedInVS(1)) in Run()5193 if (!SupportedInVS(3)) in Run()5349 if (!SupportedInVS(1)) in Run()5600 if (!SupportedInVS(1)) in Run()5810 if (!SupportedInVS(2)) in Run()5900 if (!SupportedInVS(1)) in Run()6121 if (!SupportedInVS(1)) in Run()[all …]