Searched refs:TAKE_HIT (Results 1 – 2 of 2) sorted by relevance
32 public static final int TAKE_HIT = 7; field in NPCAnimationComponent94 case TAKE_HIT: in update()172 && mSprite.findAnimation(TAKE_HIT) != null) { in shouldTakeHit()210 mCurrentAnimation = TAKE_HIT; in idle()240 mCurrentAnimation = TAKE_HIT; in walk()278 mCurrentAnimation = TAKE_HIT; in run()288 mCurrentAnimation = TAKE_HIT; in shoot()
3514 SpriteAnimation hit = new SpriteAnimation(NPCAnimationComponent.TAKE_HIT, 2);3675 SpriteAnimation hit = new SpriteAnimation(NPCAnimationComponent.TAKE_HIT, 7);