Searched refs:TEST_SYNC_WAIT_TIMEOUT (Results 1 – 1 of 1) sorted by relevance
48 #define TEST_SYNC_WAIT_TIMEOUT 16000000000 macro152 …::GLenum wait_result = gl.clientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT, TEST_SYNC_WAIT_TIMEOUT); in iterate()163 << TEST_SYNC_WAIT_TIMEOUT << " nanoseconds. Potentially test may not be done in finite time " in iterate()