Searched refs:TEXCOORD (Results 1 – 13 of 13) sorted by relevance
/external/deqp-deps/glslang/Test/ |
D | hlsl.struct.split.array.geom | 4 float2 TexCoord : TEXCOORD;
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D | hlsl.semantic-1.vert | 4 #define DMACRO(num) TEXCOORD##num
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D | hlsl.scalarCast.vert | 3 float2 texCoord : TEXCOORD;
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/external/swiftshader/src/Shader/ |
D | PixelPipeline.hpp | 82 void TEXCOORD(Vector4s &dst, Float4 &u, Float4 &v, Float4 &s, int coordinate);
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D | PixelPipeline.cpp | 131 TEXCOORD(d, x, y, z, dst.index); in applyShader() 1541 void PixelPipeline::TEXCOORD(Vector4s &dst, Float4 &u, Float4 &v, Float4 &s, int coordinate) in TEXCOORD() function in sw::PixelPipeline
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/external/mesa3d/src/mesa/program/ |
D | program_parse.y | 184 %token TEXCOORD TEXENV TEXGEN TEXGEN_Q TEXGEN_R TEXGEN_S TEXGEN_T TEXTURE TRANSPOSE 1021 | TEXCOORD optTexCoordUnitNum 1061 | TEXCOORD optTexCoordUnitNum 1858 | RESULT TEXCOORD optTexCoordUnitNum
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D | program_lexer.l | 283 {dot}texcoord { return TEXCOORD; }
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | vertexdeclaration9.c | 133 NINE_DECLUSAGE_CASEi(TEXCOORD); in nine_d3d9_to_nine_declusage()
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D | nine_shader.c | 2346 DECL_SPECIAL(TEXCOORD) in DECL_SPECIAL() argument 2967 _OPI(TEXCOORD, NOP, V(0,0), V(0,0), V(0,0), V(1,3), 1, 0, SPECIAL(TEXCOORD)), 2968 _OPI(TEXCOORD, MOV, V(0,0), V(0,0), V(1,4), V(1,4), 1, 1, SPECIAL(TEXCOORD_ps14)),
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D | nine_ff.c | 643 vs->aTex[idx] = build_vs_add_input(vs, NINE_DECLUSAGE_i(TEXCOORD,idx)); in nine_ff_build_vs()
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | rasterizer.rst | 178 The bitfield refers to inputs with TEXCOORD semantic instead of generic inputs.
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/external/mesa3d/src/gallium/docs/source/ |
D | screen.rst | 137 TEXCOORD semantic.
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D | tgsi.rst | 3070 If the driver does not support TEXCOORD, sprite coordinate replacement
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