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Searched refs:TEXCOORDS_ARE_IN_TEXELUNITS (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texstate.c342 ok = i830_update_tex_unit(intel, i, TEXCOORDS_ARE_IN_TEXELUNITS); in i830UpdateTextureState()
Di830_reg.h296 #define TEXCOORDS_ARE_IN_TEXELUNITS 0 macro