Searched refs:TEXTARGET_CUBE_MAP_POSITIVE_Z (Results 1 – 2 of 2) sorted by relevance
351 TEXTARGET_CUBE_MAP_POSITIVE_Z, enumerator
128 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Z: return tcu::CUBEFACE_POSITIVE_Z; in texTargetToFace()1907 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: return Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Z; in mapGLFboTexTarget()