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Searched refs:TEXTURE_BUFFER (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferBufferParameters.cpp63 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
64 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in deinit()
94 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_bo_id); in initTest()
214 …queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_SIZE, 0 /* expected size */) && tes… in iterate()
216 …queryBufferParameteri64v(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_SIZE, 0 /* expected size */) && t… in iterate()
218 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_bo_size, DE_NULL, GL_STATIC_READ); in iterate()
222 …test_passed = queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_SIZE, m_bo_size /* ex… in iterate()
224 test_passed = queryBufferParameteri64v(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_SIZE, in iterate()
229 …test_passed = queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_USAGE, GL_STATIC_READ… in iterate()
232 …test_passed = queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_MAPPED, GL_FALSE) && … in iterate()
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DesextcTextureBufferErrors.cpp63 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
64 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
98 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tex_id); in initTest()
104 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_bo_id); in initTest()
107 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_bo_size, DE_NULL, GL_STATIC_READ); in initTest()
192 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id); in iterate()
198 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id, 0, m_bo_size); in iterate()
206 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id + 1); in iterate()
211 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id + 1, 0, m_bo_size); in iterate()
218 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id, -16, m_bo_size); in iterate()
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DesextcTextureBufferMAXSizeValidation.cpp83 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest()
85 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL,… in initTest()
90 buf = (glw::GLubyte*)gl.mapBufferRange(m_glExtTokens.TEXTURE_BUFFER, 0, in initTest()
99 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in initTest()
107 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in initTest()
110 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id); in initTest()
188 …gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_OFFSET, &t… in iterate()
205 …gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &tex… in iterate()
229 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in iterate()
290 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
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DesextcTextureBufferParameters.cpp101 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_to_id); in initTest()
107 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest()
118 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
119 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
166 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_one * iter->second, &data_phase_one[0… in iterate()
170 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id); in iterate()
195 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_two * iter->second + offset_alignment, in iterate()
205 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id, offset_alignment, in iterate()
215 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, 0); in iterate()
312 …gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_DATA_STORE… in queryTextureBufferDataStoreBinding()
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DesextcTextureBufferAtomicFunctions.cpp90 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest()
93 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_in_texture_buffer * sizeof(glw::GLuint), &d… in initTest()
104 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in initTest()
107 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R32UI, m_tbo_id); in initTest()
194 …m_glExtTokens.TEXTURE_BUFFER, 0, m_n_texels_in_texture_buffer * sizeof(glw::GLuint), GL_MAP_READ_B… in iterate()
214 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in iterate()
236 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
237 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
DesextcTextureBufferParamValueIntToFloatConversion.cpp97 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest()
99 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_texture_buffer_size * sizeof(glw::GLubyte), &dataBuf… in initTest()
110 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in initTest()
113 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8, m_tbo_id); in initTest()
201 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in iterate()
263 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
264 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
DesextcTextureBufferActiveUniformValidation.cpp125 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_ids[i]); in initTest()
127 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_texture_params[i].get_texture_buffer_size(), 0, GL_D… in initTest()
135 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_ids[i]); in initTest()
137 …gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, m_texture_params[i].get_texture_format(), m_tbo_ids[i]); in initTest()
379 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
384 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
567 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, texIds[i]); in configureProgram()
DesextcTextureBufferOperations.cpp94 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tb_bo_id); in initTest()
97 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, in initTest()
108 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_texbuff_id); in initTest()
111 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_tb_bo_id); in initTest()
630 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
631 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
784 gl.bufferSubData(m_glExtTokens.TEXTURE_BUFFER, 0, in initializeBufferObjectData()
814 …m_glExtTokens.TEXTURE_BUFFER, 0, m_n_vectors_in_buffer_texture * m_n_vector_components * sizeof(gl… in initializeBufferObjectData()
823 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in initializeBufferObjectData()
981 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tb_bo_id); in initializeBufferObjectData()
DesextcTextureBufferTextureBufferRange.cpp666 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest()
668 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_buffer_total_size, &buffer[0], GL_STATIC_DRAW); in initTest()
787 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in cleanIteration()
882 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in iterate()
884 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, info.get_internal_format(), m_tbo_id, offset, in iterate()
1246 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampBase.cpp106 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinitAllTextures()
252 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_texture_buffer_id); in initAllTextures()
DesextcTextureBorderClampTexParameterIErrors.cpp86 VerifyGLTexParameterIiv(m_glExtTokens.TEXTURE_BUFFER, GL_TEXTURE_BASE_LEVEL, 1, GL_INVALID_ENUM); in iterate()
87 VerifyGLTexParameterIuiv(m_glExtTokens.TEXTURE_BUFFER, GL_TEXTURE_BASE_LEVEL, 1, GL_INVALID_ENUM); in iterate()
/external/deqp/external/openglcts/modules/common/
DglcExtTokens.cpp99 TEXTURE_BUFFER = GL_TEXTURE_BUFFER; in init()
224 TEXTURE_BUFFER = GL_TEXTURE_BUFFER_EXT; in init()
DglcExtTokens.hpp98 glw::GLenum TEXTURE_BUFFER; member