/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferBufferParameters.cpp | 63 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 64 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in deinit() 94 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_bo_id); in initTest() 214 …queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_SIZE, 0 /* expected size */) && tes… in iterate() 216 …queryBufferParameteri64v(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_SIZE, 0 /* expected size */) && t… in iterate() 218 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_bo_size, DE_NULL, GL_STATIC_READ); in iterate() 222 …test_passed = queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_SIZE, m_bo_size /* ex… in iterate() 224 test_passed = queryBufferParameteri64v(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_SIZE, in iterate() 229 …test_passed = queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_USAGE, GL_STATIC_READ… in iterate() 232 …test_passed = queryBufferParameteriv(m_glExtTokens.TEXTURE_BUFFER, GL_BUFFER_MAPPED, GL_FALSE) && … in iterate() [all …]
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D | esextcTextureBufferErrors.cpp | 63 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 64 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 98 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tex_id); in initTest() 104 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_bo_id); in initTest() 107 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_bo_size, DE_NULL, GL_STATIC_READ); in initTest() 192 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id); in iterate() 198 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id, 0, m_bo_size); in iterate() 206 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id + 1); in iterate() 211 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id + 1, 0, m_bo_size); in iterate() 218 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id, -16, m_bo_size); in iterate() [all …]
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D | esextcTextureBufferMAXSizeValidation.cpp | 83 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest() 85 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL,… in initTest() 90 buf = (glw::GLubyte*)gl.mapBufferRange(m_glExtTokens.TEXTURE_BUFFER, 0, in initTest() 99 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in initTest() 107 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in initTest() 110 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id); in initTest() 188 …gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_OFFSET, &t… in iterate() 205 …gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &tex… in iterate() 229 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in iterate() 290 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() [all …]
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D | esextcTextureBufferParameters.cpp | 101 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_to_id); in initTest() 107 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest() 118 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 119 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 166 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_one * iter->second, &data_phase_one[0… in iterate() 170 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id); in iterate() 195 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_two * iter->second + offset_alignment, in iterate() 205 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id, offset_alignment, in iterate() 215 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, 0); in iterate() 312 …gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_DATA_STORE… in queryTextureBufferDataStoreBinding() [all …]
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D | esextcTextureBufferAtomicFunctions.cpp | 90 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest() 93 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_in_texture_buffer * sizeof(glw::GLuint), &d… in initTest() 104 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in initTest() 107 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R32UI, m_tbo_id); in initTest() 194 …m_glExtTokens.TEXTURE_BUFFER, 0, m_n_texels_in_texture_buffer * sizeof(glw::GLuint), GL_MAP_READ_B… in iterate() 214 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in iterate() 236 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 237 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
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D | esextcTextureBufferParamValueIntToFloatConversion.cpp | 97 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest() 99 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_texture_buffer_size * sizeof(glw::GLubyte), &dataBuf… in initTest() 110 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in initTest() 113 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8, m_tbo_id); in initTest() 201 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in iterate() 263 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 264 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
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D | esextcTextureBufferActiveUniformValidation.cpp | 125 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_ids[i]); in initTest() 127 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_texture_params[i].get_texture_buffer_size(), 0, GL_D… in initTest() 135 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_ids[i]); in initTest() 137 …gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, m_texture_params[i].get_texture_format(), m_tbo_ids[i]); in initTest() 379 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 384 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 567 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, texIds[i]); in configureProgram()
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D | esextcTextureBufferOperations.cpp | 94 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tb_bo_id); in initTest() 97 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, in initTest() 108 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_texbuff_id); in initTest() 111 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_tb_bo_id); in initTest() 630 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 631 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit() 784 gl.bufferSubData(m_glExtTokens.TEXTURE_BUFFER, 0, in initializeBufferObjectData() 814 …m_glExtTokens.TEXTURE_BUFFER, 0, m_n_vectors_in_buffer_texture * m_n_vector_components * sizeof(gl… in initializeBufferObjectData() 823 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in initializeBufferObjectData() 981 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tb_bo_id); in initializeBufferObjectData()
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D | esextcTextureBufferTextureBufferRange.cpp | 666 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); in initTest() 668 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_buffer_total_size, &buffer[0], GL_STATIC_DRAW); in initTest() 787 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); in cleanIteration() 882 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); in iterate() 884 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, info.get_internal_format(), m_tbo_id, offset, in iterate() 1246 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinit()
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
D | esextcTextureBorderClampBase.cpp | 106 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); in deinitAllTextures() 252 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_texture_buffer_id); in initAllTextures()
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D | esextcTextureBorderClampTexParameterIErrors.cpp | 86 VerifyGLTexParameterIiv(m_glExtTokens.TEXTURE_BUFFER, GL_TEXTURE_BASE_LEVEL, 1, GL_INVALID_ENUM); in iterate() 87 VerifyGLTexParameterIuiv(m_glExtTokens.TEXTURE_BUFFER, GL_TEXTURE_BASE_LEVEL, 1, GL_INVALID_ENUM); in iterate()
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/external/deqp/external/openglcts/modules/common/ |
D | glcExtTokens.cpp | 99 TEXTURE_BUFFER = GL_TEXTURE_BUFFER; in init() 224 TEXTURE_BUFFER = GL_TEXTURE_BUFFER_EXT; in init()
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D | glcExtTokens.hpp | 98 glw::GLenum TEXTURE_BUFFER; member
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