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Searched refs:TEXTURE_RECTANGLE (Results 1 – 9 of 9) sorted by relevance

/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DSurfaceTextureHelper.java115 private static final FloatBuffer TEXTURE_RECTANGLE =
184 shader.setVertexAttribArray("in_tc", 2, TEXTURE_RECTANGLE);
/external/swiftshader/src/Renderer/
DSampler.hpp72 TEXTURE_RECTANGLE, enumerator
DSampler.cpp492 textureType == TEXTURE_RECTANGLE) in getAddressingModeW()
/external/swiftshader/src/Device/
DSampler.hpp72 TEXTURE_RECTANGLE, enumerator
DSampler.cpp479 textureType == TEXTURE_RECTANGLE) in getAddressingModeW()
/external/mesa3d/src/mesa/main/
Dtextureview.c403 RETURN_IF_SUPPORTED(TEXTURE_RECTANGLE); in target_valid()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp255 bool rectangleTexture = (state.textureType == TEXTURE_RECTANGLE); in sampleTexture()
2225 if(state.textureType == TEXTURE_RECTANGLE) in address()
/external/swiftshader/src/Shader/
DSamplerCore.cpp300 bool rectangleTexture = (state.textureType == TEXTURE_RECTANGLE); in sampleTexture()
2367 if(state.textureType == TEXTURE_RECTANGLE) in address()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3218 … (target == GL_TEXTURE_RECTANGLE_ARB) ? sw::TEXTURE_RECTANGLE : sw::TEXTURE_2D); in applyTexture()