Searched refs:TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION (Results 1 – 12 of 12) sorted by relevance
/external/virglrenderer/src/gallium/include/pipe/ |
D | p_shader_tokens.h | 281 #define TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION 9 macro
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/external/mesa3d/src/gallium/include/pipe/ |
D | p_shader_tokens.h | 289 TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, enumerator
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_viewport.c | 415 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION]; in si_update_vs_viewport_state()
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D | si_state_shaders.c | 818 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION]; in si_shader_vs() 2262 old_hw_vs->info.properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] != in si_update_clip_regs() 2263 next_hw_vs->info.properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] || in si_update_clip_regs() 3440 ureg_property(ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, true); in si_get_blit_vs()
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D | si_state.c | 775 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION]; in si_emit_clip_regs()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_viewport.c | 425 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION]; in r600_update_vs_writes_viewport_index()
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D | r600_shader.c | 3354 shader->vs_position_window_space = ctx.info.properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION]; in r600_shader_from_tgsi()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 88 ureg_property(ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, TRUE); in util_make_vertex_passthrough_shader_with_so()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_context.c | 263 return info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] != 0; in draw_is_vs_window_space()
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/external/mesa3d/src/gallium/docs/source/ |
D | screen.rst | 199 TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION is supported, which disables clipping
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | nine_ff.c | 1059 ureg_property(ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, TRUE); in nine_ff_build_vs()
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D | nine_shader.c | 3611 ureg_property(tx->ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, TRUE); in nine_translate_shader()
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