Searched refs:THREADOPERATIONID_SHADER_COMPILE (Results 1 – 1 of 1) sorted by relevance
2041 THREADOPERATIONID_SHADER_COMPILE, enumerator2538 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_COMPILE]); in addRandomOperation()2539 operations.push_back(THREADOPERATIONID_SHADER_COMPILE); in addRandomOperation()2722 case THREADOPERATIONID_SHADER_COMPILE: in addRandomOperation()4632 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()4638 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()4644 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.1… in addRandomTests()4650 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.5… in addRandomTests()4652 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()4653 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()[all …]