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Searched refs:TOKEN_REQUIRE (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp344 TOKEN_REQUIRE, enumerator
624 { "require", TOKEN_REQUIRE }, in advanceToken()
834 case TOKEN_REQUIRE: return "require"; in getTokenName()
1288 else if (m_curToken == TOKEN_REQUIRE) in parsePipelineProgram()
1429 else if (m_curToken == TOKEN_REQUIRE) in parseShaderCase()