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Searched refs:TOKEN_TESSELLATION_CONTROL (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp341 TOKEN_TESSELLATION_CONTROL, enumerator
621 { "tessellation_control", TOKEN_TESSELLATION_CONTROL }, in advanceToken()
831 case TOKEN_TESSELLATION_CONTROL: return "tessellation_control"; in getTokenName()
893 case TOKEN_TESSELLATION_CONTROL: return (1 << glu::SHADERTYPE_TESSELLATION_CONTROL); in getShaderStageLiteralFlag()
1299 m_curToken == TOKEN_TESSELLATION_CONTROL || in parsePipelineProgram()
1315 …case TOKEN_TESSELLATION_CONTROL: program.sources.sources[SHADERTYPE_TESSELLATION_CONTROL].push_bac… in parsePipelineProgram()
1393 m_curToken == TOKEN_TESSELLATION_CONTROL || in parseShaderCase()
1409 case TOKEN_TESSELLATION_CONTROL: tessellationCtrlSources.push_back(source); break; in parseShaderCase()