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Searched refs:TOKEN_UNIFORM (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderLibrary.cpp119 TOKEN_UNIFORM, enumerator
388 { "uniform", TOKEN_UNIFORM }, in advanceToken()
653 case TOKEN_UNIFORM: in getTokenName()
812 if (m_curToken == TOKEN_UNIFORM) in parseValue()
886 if (m_curToken == TOKEN_UNIFORM || m_curToken == TOKEN_INPUT || m_curToken == TOKEN_OUTPUT) in parseValueBlock()
/external/deqp/framework/opengl/
DgluShaderLibrary.cpp312 TOKEN_UNIFORM, enumerator
592 { "uniform", TOKEN_UNIFORM }, in advanceToken()
835 case TOKEN_UNIFORM: return "uniform"; in getTokenName()
998 if (m_curToken == TOKEN_UNIFORM) in parseValue()
1077 if (m_curToken == TOKEN_UNIFORM || m_curToken == TOKEN_INPUT || m_curToken == TOKEN_OUTPUT) in parseValueBlock()