Searched refs:TOP_TRIANGLE_STRIP (Results 1 – 6 of 6) sorted by relevance
357 return TOP_TRIANGLE_STRIP; in swr_convert_prim_topology()
249 case TOP_TRIANGLE_STRIP: return numPrims < 3 ? 0 : numPrims - 2; in GetNumPrims()325 case TOP_TRIANGLE_STRIP: return numPrims ? numPrims + 2 : 0; in GetNumVerts()412 case TOP_TRIANGLE_STRIP: in NumVertsPerPrim()872 case TOP_TRIANGLE_STRIP: pfnClipFunc = ClipTriangles_simd16; break; in GeometryShaderStage()885 case TOP_TRIANGLE_STRIP: pfnClipFunc = ClipTriangles; break; in GeometryShaderStage()
468 case TOP_TRIANGLE_STRIP: pfnPa = &PA_STATE_CUT::ProcessVertTriStrip; break; in PA_STATE_CUT()1429 topo == TOP_TRIANGLE_STRIP || topo == TOP_POINT_LIST || in PA_FACTORY()
46 TOP_TRIANGLE_STRIP = 0x5, enumerator
2611 case TOP_TRIANGLE_STRIP: in PA_STATE_OPT()2889 case TOP_TRIANGLE_STRIP: in PA_STATE_OPT()
130 case TOP_TRIANGLE_STRIP: in ProcessAttributes()