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Searched refs:TOP_TRIANGLE_STRIP (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.h357 return TOP_TRIANGLE_STRIP; in swr_convert_prim_topology()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.cpp249 case TOP_TRIANGLE_STRIP: return numPrims < 3 ? 0 : numPrims - 2; in GetNumPrims()
325 case TOP_TRIANGLE_STRIP: return numPrims ? numPrims + 2 : 0; in GetNumVerts()
412 case TOP_TRIANGLE_STRIP: in NumVertsPerPrim()
872 case TOP_TRIANGLE_STRIP: pfnClipFunc = ClipTriangles_simd16; break; in GeometryShaderStage()
885 case TOP_TRIANGLE_STRIP: pfnClipFunc = ClipTriangles; break; in GeometryShaderStage()
Dpa.h468 case TOP_TRIANGLE_STRIP: pfnPa = &PA_STATE_CUT::ProcessVertTriStrip; break; in PA_STATE_CUT()
1429 topo == TOP_TRIANGLE_STRIP || topo == TOP_POINT_LIST || in PA_FACTORY()
Dstate.h46 TOP_TRIANGLE_STRIP = 0x5, enumerator
Dpa_avx.cpp2611 case TOP_TRIANGLE_STRIP: in PA_STATE_OPT()
2889 case TOP_TRIANGLE_STRIP: in PA_STATE_OPT()
Dbinner.cpp130 case TOP_TRIANGLE_STRIP: in ProcessAttributes()