Searched refs:TURRET_BULLET (Results 1 – 1 of 1) sorted by relevance
129 TURRET_BULLET(66), enumConstant543 case TURRET_BULLET:3790 gun2.setObjectTypeToSpawn(GameObjectType.TURRET_BULLET);4188 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.TURRET_BULLET);4209 setStaticData(GameObjectType.TURRET_BULLET, staticData);4245 addStaticData(GameObjectType.TURRET_BULLET, object, sprite);5612 gun.setObjectTypeToSpawn(GameObjectType.TURRET_BULLET);