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Searched refs:TYPE_1D (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp74 TYPE_1D, enumerator
130 …const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D… in get1D()
DvktShaderRender.cpp71 case TextureBinding::TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D; in textureTypeToImageViewType()
298 : m_type (TYPE_1D) in TextureBinding()
350 case TYPE_1D: delete m_binding.tex1D; break; in ~TextureBinding()
401 case TextureBinding::TYPE_1D: textures[ndx].tex1D = &binding.get1D(); break; in ShaderEvalContext()
1438 else if (textureType == TextureBinding::TYPE_1D) in useSampler()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp78 TYPE_1D, enumerator
DsglrReferenceContext.cpp631 case GL_TEXTURE_1D: expectedType = Texture::TYPE_1D; break; in bindTexture()
4730 : Texture (name, TYPE_1D) in Texture1D()