/external/deqp/modules/gles3/functional/ |
D | es3fShaderConstExprTests.cpp | 75 …{"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadia… in init() 76 …{"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegree… in init() 77 …{"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) … in init() 78 …{"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) … in init() 79 …{"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) … in init() 80 …{"asin", "asin(${T} (0.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAsin(0.0f) … in init() 81 …{"acos", "acos(${T} (1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAcos(1.0f) … in init() 82 …{"atan_separate", "atan(${T} (-1.0), ${T} (-1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, d… in init() 83 …{"atan_combined", "atan(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAtan… in init() 84 …{"sinh", "sinh(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSinh(1.5f) … in init() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderConstExprTests.cpp | 74 …{"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadia… in init() 75 …{"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegree… in init() 76 …{"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) … in init() 77 …{"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) … in init() 78 …{"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) … in init() 79 …{"asin", "asin(${T} (0.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAsin(0.0f) … in init() 80 …{"acos", "acos(${T} (1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAcos(1.0f) … in init() 81 …{"atan_separate", "atan(${T} (-1.0), ${T} (-1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, d… in init() 82 …{"atan_combined", "atan(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAtan… in init() 91 …{"pow", "pow(${T} (1.7), ${T} (3.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatPow… in init() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderConstExprTests.cpp | 297 if (shaderExecutorParams.outType == glu::TYPE_FLOAT) in createTests() 314 if (shaderExecutorParams.outType == glu::TYPE_FLOAT) in createTests() 337 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 1 == glu::TYPE_FLOAT_VEC2); in init() 338 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 2 == glu::TYPE_FLOAT_VEC3); in init() 339 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 3 == glu::TYPE_FLOAT_VEC4); in init() 355 …{ "radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatRad… in init() 356 …{ "degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatDegr… in init() 357 …{ "sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatSin(3.0f) … in init() 358 …{ "cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatCos(3.2f) … in init() 359 …{ "asin", "asin(${T} (0.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatAsin(0.0… in init() [all …]
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D | glcShaderLibraryCase.cpp | 138 case TYPE_FLOAT: in setUniformValue() 413 if ((m_caseType == CASETYPE_FRAGMENT_ONLY) || (getDataTypeScalarType(dataType) != TYPE_FLOAT)) in execute() 545 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in genVertexShader() 565 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in genVertexShader() 646 if (cmpTypeFound[TYPE_FLOAT]) in genCompareFunctions() 713 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in genCompareOp() 759 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in genFragmentShader() 804 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in specializeVertexShader() 816 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in specializeVertexShader() 867 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in specializeFragmentShader() [all …]
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 453 TYPE_FLOAT, // float in getDataTypeScalarType() 454 TYPE_FLOAT, // vec2 in getDataTypeScalarType() 455 TYPE_FLOAT, // vec3 in getDataTypeScalarType() 456 TYPE_FLOAT, // vec4 in getDataTypeScalarType() 457 TYPE_FLOAT, // mat2 in getDataTypeScalarType() 458 TYPE_FLOAT, // mat2x3 in getDataTypeScalarType() 459 TYPE_FLOAT, // mat2x4 in getDataTypeScalarType() 460 TYPE_FLOAT, // mat3x2 in getDataTypeScalarType() 461 TYPE_FLOAT, // mat3 in getDataTypeScalarType() 462 TYPE_FLOAT, // mat3x4 in getDataTypeScalarType() [all …]
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D | gluShaderUtil.hpp | 102 TYPE_FLOAT, enumerator 264 inline bool isDataTypeFloatOrVec (DataType dataType) { return (dataType >= TYPE_FLOAT) && … in isDataTypeFloatOrVec() 265 inline bool isDataTypeFloatType (DataType dataType) { return (dataType >= TYPE_FLOAT) && … in isDataTypeFloatType() 277 return (dataType == TYPE_FLOAT) in isDataTypeScalar() 303 return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) in isDataTypeScalarOrVector() 342 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; }; 368 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFunctionTests.cpp | 101 glu::TYPE_FLOAT, 125 glu::TYPE_FLOAT, 207 case glu::TYPE_FLOAT: variable << "(1.0);\n"; break; in declareAndInitializeShaderVariable() 1805 …ture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_2D, s_floatTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1813 …(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAMPLER_2D, s_floatTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1821 …ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SAMPLER_2D, s_floatTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1830 …exture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_2D, s_intTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1838 …re(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAMPLER_2D, s_intTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1846 …e(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SAMPLER_2D, s_intTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1854 …xture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_2D, s_uintTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() [all …]
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D | es31fShaderSharedVarTests.cpp | 368 for (int basicType = TYPE_FLOAT; basicType <= TYPE_BOOL_VEC4; basicType++) in init() 396 …workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECI… in init() 397 …workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PREC… in init() 398 …workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PREC… in init() 399 …workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PREC… in init() 400 …workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRE… in init() 401 …workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRE… in init() 402 …workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PREC… in init()
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/external/protobuf/src/google/protobuf/io/ |
D | tokenizer_unittest.cc | 221 { "123.45", Tokenizer::TYPE_FLOAT }, 222 { "1.", Tokenizer::TYPE_FLOAT }, 223 { "1e3", Tokenizer::TYPE_FLOAT }, 224 { "1E3", Tokenizer::TYPE_FLOAT }, 225 { "1e-3", Tokenizer::TYPE_FLOAT }, 226 { "1e+3", Tokenizer::TYPE_FLOAT }, 227 { "1.e3", Tokenizer::TYPE_FLOAT }, 228 { "1.2e3", Tokenizer::TYPE_FLOAT }, 229 { ".1", Tokenizer::TYPE_FLOAT }, 230 { ".1e3", Tokenizer::TYPE_FLOAT }, [all …]
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/external/deqp/framework/randomshaders/ |
D | rsgUtils.cpp | 63 case VariableType::TYPE_FLOAT: in computeRandomValue() 129 case VariableType::TYPE_FLOAT: in isUndefinedValueRange() 132 bool isFloat = valueRange.getType().getBaseType() == VariableType::TYPE_FLOAT; in isUndefinedValueRange() 161 VariableType::TYPE_FLOAT in computeRandomType() 172 case VariableType::TYPE_FLOAT: in computeRandomType() 218 case VariableType::TYPE_FLOAT: in computeRandomValueRange() 261 case VariableType::TYPE_FLOAT: in getTypeConstructorDepth() 277 case VariableType::TYPE_FLOAT: in getTypeConstructorDepth() 301 case VariableType::TYPE_FLOAT: in computeRangeLengthSum()
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D | rsgVariableType.cpp | 86 case TYPE_FLOAT: in getScalarSize() 134 case TYPE_FLOAT: in getScalarType() 138 VariableType(TYPE_FLOAT, 1) in getScalarType() 185 case TYPE_FLOAT: in getElementType() 220 case TYPE_FLOAT: in tokenizeShortType()
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D | rsgBinaryOps.cpp | 60 , m_type (VariableType::TYPE_FLOAT, 1) in CustomAbsOp() 130 m_type = VariableType(VariableType::TYPE_FLOAT, 1); in CustomBinaryOp() 139 m_type = VariableType(VariableType::TYPE_FLOAT, 1); in CustomBinaryOp() 151 VariableType floatType = VariableType(VariableType::TYPE_FLOAT, 1); in CustomBinaryOp() 174 DE_ASSERT(dst.getType().getBaseType() == VariableType::TYPE_FLOAT); in evaluate() 243 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() 263 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() 283 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() 374 if (Float) baseTypes.push_back(VariableType::TYPE_FLOAT); in BinaryVecOp() 403 …if ((baseType == VariableType::TYPE_FLOAT || baseType == VariableType::TYPE_INT) && isUndefinedVal… in BinaryVecOp() [all …]
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D | rsgExpression.cpp | 195 case VariableType::TYPE_FLOAT: in computeRandomValueRangeForInfElements() 245 case VariableType::TYPE_FLOAT: in setInfiniteRange() 360 : m_value(VariableType::getScalarType(VariableType::TYPE_FLOAT)) in FloatLiteral() 366 if (valueRange.getType() == VariableType(VariableType::TYPE_FLOAT, 1)) in FloatLiteral() 381 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)); in FloatLiteral() 388 : m_value(VariableType::getScalarType(VariableType::TYPE_FLOAT)) in FloatLiteral() 393 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)); in FloatLiteral() 403 if (type == VariableType(VariableType::TYPE_FLOAT, 1)) in getWeight() 426 str << Token(m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)).asFloat(0)); in tokenize() 652 case VariableType::TYPE_FLOAT: return 0; in getBaseTypeConvNdx() [all …]
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D | rsgShaderGenerator.cpp | 140 TCU_CHECK(baseType == VariableType::TYPE_FLOAT || in fillUndefinedComponents() 153 case VariableType::TYPE_FLOAT: min = 0.0f; max = 1.0f; break; in fillUndefinedComponents() 206 …Var = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::S… in generate() 254 …ble = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::S… in generate() 255 …ble = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::S… in generate()
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/external/protobuf/src/google/protobuf/util/internal/ |
D | datapiece.cc | 121 if (type_ == TYPE_FLOAT) in ToInt32() 133 if (type_ == TYPE_FLOAT) in ToUint32() 145 if (type_ == TYPE_FLOAT) in ToInt64() 157 if (type_ == TYPE_FLOAT) in ToUint64() 164 if (type_ == TYPE_FLOAT) { in ToDouble() 230 case TYPE_FLOAT: in ValueAsStringOrDefault() 303 case TYPE_FLOAT: in GenericConvert()
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/external/libtextclassifier/java/com/google/android/textclassifier/ |
D | NamedVariant.java | 28 public static final int TYPE_FLOAT = 3; field in NamedVariant 48 this.type = TYPE_FLOAT; in NamedVariant() 88 assert (type == TYPE_FLOAT); in getFloat()
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Bitcode/ |
D | upgrade-tbaa.ll | 23 ; CHECK: [[TAG_FLOAT]] = !{[[TYPE_FLOAT:!.*]], [[TYPE_FLOAT]], i64 0} 24 ; CHECK: [[TYPE_FLOAT]] = !{!"float", [[TYPE_CHAR]]}
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/external/llvm/test/Bitcode/ |
D | upgrade-tbaa.ll | 23 ; CHECK: [[TAG_FLOAT]] = !{[[TYPE_FLOAT:!.*]], [[TYPE_FLOAT]], i64 0} 24 ; CHECK: [[TYPE_FLOAT]] = !{!"float", [[TYPE_CHAR]]}
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/external/v8/src/ |
D | flags.cc | 43 TYPE_FLOAT, enumerator 88 DCHECK(type_ == TYPE_FLOAT); in float_variable() 136 DCHECK(type_ == TYPE_FLOAT); in float_default() 168 case TYPE_FLOAT: in IsDefault() 203 case TYPE_FLOAT: in Reset() 238 case Flag::TYPE_FLOAT: return "float"; in Type2String() 267 case Flag::TYPE_FLOAT: in operator <<() 494 case Flag::TYPE_FLOAT: in SetFlagsFromCommandLine()
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/external/tensorflow/tensorflow/core/util/proto/ |
D | decode.h | 254 inline const uint8* ReadFromArray<float, WireFormatLite::TYPE_FLOAT>( 257 WireFormatLite::TYPE_FLOAT>( 262 inline const uint8* ReadFromArray<double, WireFormatLite::TYPE_FLOAT>( 266 WireFormatLite::ReadPrimitiveFromArray<float, WireFormatLite::TYPE_FLOAT>( 379 case WireFormatLite::TYPE_FLOAT: in ReadValue() 382 return ReadPrimitive<float, double, WireFormatLite::TYPE_FLOAT>( in ReadValue() 385 return ReadPrimitive<float, float, WireFormatLite::TYPE_FLOAT>( in ReadValue() 497 case WireFormatLite::TYPE_FLOAT: in ReadPackedFromArray() 500 *index += ReadPackedPrimitives<double, WireFormatLite::TYPE_FLOAT>( in ReadPackedFromArray() 504 *index += ReadPackedPrimitives<float, WireFormatLite::TYPE_FLOAT>( in ReadPackedFromArray()
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/external/protobuf/src/google/protobuf/compiler/csharp/ |
D | csharp_field_base.cc | 177 case FieldDescriptor::TYPE_FLOAT: in type_name() 219 case FieldDescriptor::TYPE_FLOAT: in has_default_value() 257 case FieldDescriptor::TYPE_FLOAT: in is_nullable_type() 331 case FieldDescriptor::TYPE_FLOAT: { in default_value() 392 case FieldDescriptor::TYPE_FLOAT: in capitalized_type_name()
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/external/protobuf/python/google/protobuf/internal/ |
D | type_checkers.py | 241 _FieldDescriptor.TYPE_FLOAT: wire_format.FloatByteSize, 264 _FieldDescriptor.TYPE_FLOAT: encoder.FloatEncoder, 287 _FieldDescriptor.TYPE_FLOAT: encoder.FloatSizer, 310 _FieldDescriptor.TYPE_FLOAT: decoder.FloatDecoder, 332 _FieldDescriptor.TYPE_FLOAT: wire_format.WIRETYPE_FIXED32,
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/external/deqp/modules/glshared/ |
D | glsShaderConstExprTests.cpp | 65 case glu::TYPE_FLOAT: in addOutputVar() 88 DE_STATIC_ASSERT(glu::TYPE_FLOAT+1 == glu::TYPE_FLOAT_VEC2); in createTests() 89 DE_STATIC_ASSERT(glu::TYPE_FLOAT+2 == glu::TYPE_FLOAT_VEC3); in createTests() 90 DE_STATIC_ASSERT(glu::TYPE_FLOAT+3 == glu::TYPE_FLOAT_VEC4); in createTests()
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/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemBufferValidator.cpp | 51 case TYPE_FLOAT: return "vec4"; in generateShaderVarString() 67 case TYPE_FLOAT: return "uniform samplerBuffer"; in generateShaderBufferString()
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/external/python/cpython3/Modules/_sqlite/ |
D | statement.c | 45 TYPE_FLOAT, enumerator 129 paramtype = TYPE_FLOAT; in pysqlite_statement_bind_parameter() 135 paramtype = TYPE_FLOAT; in pysqlite_statement_bind_parameter() 153 case TYPE_FLOAT: in pysqlite_statement_bind_parameter()
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