Searched refs:TYPE_PROGRAM (Results 1 – 1 of 1) sorted by relevance
230 TYPE_PROGRAM = 0, enumerator263 : Node (TYPE_PROGRAM, SharedPtr()) in Program()279 DE_ASSERT(enclosingNode->getType() == TYPE_PROGRAM); in Shader()451 DE_ASSERT(enclosing->getType() == TYPE_PROGRAM); in ShaderSet()752 else if (head->getType() == ResourceDefinition::Node::TYPE_PROGRAM) in generateProgramDefinitionFromResource()823 else if (head->getType() == ResourceDefinition::Node::TYPE_PROGRAM) in generateProgramDefinitionFromResource()