Searched refs:TYPE_VEC2 (Results 1 – 2 of 2) sorted by relevance
375 TYPE_VEC2, enumerator1761 case UniformSpec::TYPE_VEC2: gl.uniform2fv(location, 1, floatPtr); break; in setShaderInputs()
375 TYPE_VEC2, enumerator1781 case UniformSpec::TYPE_VEC2: gl.uniform2fv(location, 1, floatPtr); break; in setShaderInputs()