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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86InterleavedAccess.cpp594 Value *TempVec = Builder.CreateShuffleVector( in deinterleave8bitStride3() local
598 TransposedMatrix[1] = VecElems == 8 ? Vec[2] : TempVec; in deinterleave8bitStride3()
599 TransposedMatrix[2] = VecElems == 8 ? TempVec : Vec[2]; in deinterleave8bitStride3()