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Searched refs:Tex (Results 1 – 16 of 16) sorted by relevance

/external/deqp-deps/glslang/Test/
Dhlsl.multiDescriptorSet.frag27 float2 Tex : TEXCOORD0;
33 float2 Tex : TEXCOORD0;
43 output.Tex = input.Tex;
44 return txDiffuseA.Sample( samLinearA, output.Tex ) * vMeshColor;
/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.multiDescriptorSet.frag.out15 MemberName 9(PS_INPUT) 1 "Tex"
33 Name 82 "input.Tex"
62 Decorate 82(input.Tex) Location 0
107 82(input.Tex): 81(ptr) Variable Input
119 83: 8(fvec2) Load 82(input.Tex)
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_vtbl.c134 GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] & in i830_render_start()
164 if (mcs != i830->state.Tex[i][I830_TEXREG_MCS]) { in i830_render_start()
166 i830->state.Tex[i][I830_TEXREG_MCS] = mcs; in i830_render_start()
402 sz += sizeof(state->Tex[i]); in get_state_size()
539 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]); in i830_emit_state()
545 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S1]); in i830_emit_state()
546 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S2]); in i830_emit_state()
547 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S3]); in i830_emit_state()
548 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S4]); in i830_emit_state()
549 OUT_BATCH(state->Tex[i][I830_TEXREG_MCS]); in i830_emit_state()
[all …]
Di915_vtbl.c454 OUT_BATCH(state->Tex[i][I915_TEXREG_MS3]); in i915_emit_state()
455 OUT_BATCH(state->Tex[i][I915_TEXREG_MS4]); in i915_emit_state()
465 OUT_BATCH(state->Tex[i][I915_TEXREG_SS2]); in i915_emit_state()
466 OUT_BATCH(state->Tex[i][I915_TEXREG_SS3]); in i915_emit_state()
467 OUT_BATCH(state->Tex[i][I915_TEXREG_SS4]); in i915_emit_state()
Di830_context.h123 GLuint Tex[I830_TEX_UNITS][I830_TEX_SETUP_SIZE]; member
Di915_context.h221 GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE]; member
Di830_texstate.c124 GLuint *state = i830->state.Tex[unit], format, pitch; in i830_update_tex_unit()
Di915_texstate.c149 GLuint *state = i915->state.Tex[unit], format; in i915_update_tex_unit()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.h363 struct temp_texture Tex; /**< separate texture from other meta ops */ member
Dmeta.c1283 struct temp_texture *tex = &ctx->Meta->Bitmap.Tex; in get_bitmap_temp_texture()
/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.cpp2746 const SPVRTPFXParserEffectTexture& Tex = m_psEffect[uiEffect].Textures[uiIndex]; in FindTextureIndex() local
2747 if(Tex.Name == TextureName) in FindTextureIndex()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp805 float Tex[2]; in DX11Operation() member
/external/e2fsprogs/lib/et/
Dcom_err.texinfo54 Permission is granted to process this file through Tex and print the
Dtexinfo.tex4854 % @tex ... @end tex escapes into raw Tex temporarily.
/external/e2fsprogs/doc/
Dtexinfo.tex4854 % @tex ... @end tex escapes into raw Tex temporarily.
/external/jline/src/src/test/resources/jline/example/
Denglish.gz