Searched refs:TexObj (Results 1 – 8 of 8) sorted by relevance
55 struct st_texture_object *stObj = st_texture_object(u->TexObj); in st_convert_image()92 if (!st_finalize_texture(st->ctx, st->pipe, u->TexObj, 0) || in st_convert_image()
474 struct gl_texture_object *t = u->TexObj; in _mesa_is_image_unit_valid()587 _mesa_reference_texobj(&u->TexObj, texObj); in set_image_binding()698 struct gl_texture_object *texObj = u->TexObj; in bind_image_textures()
188 _mesa_reference_texobj(&texObj, imgHandleObj->imgObj.TexObj); in make_image_handle_resident()199 texObj = imgHandleObj->imgObj.TexObj; in make_image_handle_resident()288 if (u->TexObj == texObj && u->Level == level && u->Layered == layered && in find_imghandleobj()317 imgObj.TexObj = texObj; /* weak reference */ in get_image_handle()
1412 if (texObj == unit->TexObj) { in unbind_texobj_from_image_units()1413 _mesa_reference_texobj(&unit->TexObj, NULL); in unbind_texobj_from_image_units()
4611 struct gl_texture_object *TexObj; member
2447 t = ctx->ImageUnits[index].TexObj; in find_value_indexed()
1429 struct gl_buffer_object *obj = u->TexObj->BufferObject; in update_buffer_image_param()1430 const uint32_t size = MIN2((uint32_t)u->TexObj->BufferSize, obj->Size); in update_buffer_image_param()1458 struct gl_texture_object *obj = u->TexObj; in update_image_surface()
482 tex_obj = intel_texture_object(u->TexObj); in brw_predraw_resolve_inputs()