Searched refs:Translation3f (Results 1 – 5 of 5) sorted by relevance
153 mViewMatrix = Translation3f(t) in rotateAroundTarget()155 * Translation3f(-t) in rotateAroundTarget()
80 Affine3f t = Translation3f(c) * q * Scaling(mRadii[i]+radius); in FancySpheres()101 Affine3f t = Translation3f(mCenters[i]) * Scaling(mRadii[i]); in draw()
182 VERIFY_MATRIX(glTranslate(vf2), Projective3f(Translation3f(vf23)).matrix()); in test_openglsupport()187 VERIFY_MATRIX(glTranslate(vf3), Projective3f(Translation3f(vf3)).matrix()); in test_openglsupport()
176 typedef Translation<float, 3> Translation3f; typedef
60 Transform<float,3,Affine> t = Translation3f(p) * AngleAxisf(a,axis) * Scaling(s);\endcode</td></tr>90 Affine3f m; m = Translation3f(..); Affine3f m; m = Matrix3f(..);