Searched refs:TryBlockMap (Results 1 – 13 of 13) sorted by relevance
660 if (!FuncInfo.TryBlockMap.empty()) in emitCXXFrameHandler3Table()701 OS.EmitIntValue(FuncInfo.TryBlockMap.size(), 4); in emitCXXFrameHandler3Table()750 for (size_t I = 0, E = FuncInfo.TryBlockMap.size(); I != E; ++I) { in emitCXXFrameHandler3Table()751 const WinEHTryBlockMapEntry &TBME = FuncInfo.TryBlockMap[I]; in emitCXXFrameHandler3Table()792 for (size_t I = 0, E = FuncInfo.TryBlockMap.size(); I != E; ++I) { in emitCXXFrameHandler3Table()793 const WinEHTryBlockMapEntry &TBME = FuncInfo.TryBlockMap[I]; in emitCXXFrameHandler3Table()
652 if (!FuncInfo.TryBlockMap.empty()) in emitCXXFrameHandler3Table()693 OS.EmitIntValue(FuncInfo.TryBlockMap.size(), 4); in emitCXXFrameHandler3Table()742 for (size_t I = 0, E = FuncInfo.TryBlockMap.size(); I != E; ++I) { in emitCXXFrameHandler3Table()743 const WinEHTryBlockMapEntry &TBME = FuncInfo.TryBlockMap[I]; in emitCXXFrameHandler3Table()784 for (size_t I = 0, E = FuncInfo.TryBlockMap.size(); I != E; ++I) { in emitCXXFrameHandler3Table()785 const WinEHTryBlockMapEntry &TBME = FuncInfo.TryBlockMap[I]; in emitCXXFrameHandler3Table()
97 SmallVector<WinEHTryBlockMapEntry, 4> TryBlockMap; member
99 SmallVector<WinEHTryBlockMapEntry, 4> TryBlockMap; member
24 ; CHECK-NEXT: .long ($tryMap$main)@IMGREL # TryBlockMap
114 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in set()296 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in set()
115 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in set()327 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in set()
909 for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap) in remapInstructions()
154 FuncInfo.TryBlockMap.push_back(TBME); in addTryBlockMapEntry()
1069 for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap) in remapInstructions()
163 FuncInfo.TryBlockMap.push_back(TBME); in addTryBlockMapEntry()
2956 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in processFunctionBeforeFrameFinalized()
3125 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in processFunctionBeforeFrameFinalized()