/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 1335 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BOD… in init() macro 1345 UNIFORM_STRUCT_CASE(basic, "Basic struct usage", 0, in init() 1371 UNIFORM_STRUCT_CASE(nested, "Nested struct", 0, in init() 1403 UNIFORM_STRUCT_CASE(array_member, "Struct with array member", 0, in init() 1434 …UNIFORM_STRUCT_CASE(array_member_dynamic_index, "Struct with array member, dynamic indexing", FLAG… in init() 1467 UNIFORM_STRUCT_CASE(struct_array, "Struct array", 0, in init() 1497 …UNIFORM_STRUCT_CASE(struct_array_dynamic_index, "Struct array with dynamic indexing", FLAG_REQUIRE… in init() 1527 UNIFORM_STRUCT_CASE(nested_struct_array, "Nested struct array", 0, in init() 1587 …UNIFORM_STRUCT_CASE(nested_struct_array_dynamic_index, "Nested struct array with dynamic indexing"… in init() 1651 UNIFORM_STRUCT_CASE(loop_struct_array, "Struct array usage in loop", 0, in init() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderStructTests.cpp | 1033 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_B… in init() macro 1051 UNIFORM_STRUCT_CASE(basic, "Basic struct usage", false, in init() 1074 UNIFORM_STRUCT_CASE(nested, "Nested struct", false, in init() 1103 UNIFORM_STRUCT_CASE(array_member, "Struct with array member", false, in init() 1131 …UNIFORM_STRUCT_CASE(array_member_dynamic_index, "Struct with array member, dynamic indexing", fals… in init() 1161 UNIFORM_STRUCT_CASE(struct_array, "Struct array", false, in init() 1188 UNIFORM_STRUCT_CASE( in init() 1217 UNIFORM_STRUCT_CASE( in init() 1276 …UNIFORM_STRUCT_CASE(nested_struct_array_dynamic_index, "Nested struct array with dynamic indexing"… in init() 1342 UNIFORM_STRUCT_CASE(loop_struct_array, "Struct array usage in loop", false, in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 1339 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_… in init() macro 1349 UNIFORM_STRUCT_CASE(basic, "Basic struct usage", false, in init() 1375 UNIFORM_STRUCT_CASE(nested, "Nested struct", false, in init() 1407 UNIFORM_STRUCT_CASE(array_member, "Struct with array member", false, in init() 1438 …UNIFORM_STRUCT_CASE(array_member_dynamic_index, "Struct with array member, dynamic indexing", fals… in init() 1471 UNIFORM_STRUCT_CASE(struct_array, "Struct array", false, in init() 1501 UNIFORM_STRUCT_CASE(struct_array_dynamic_index, "Struct array with dynamic indexing", false, in init() 1531 UNIFORM_STRUCT_CASE(nested_struct_array, "Nested struct array", false, in init() 1591 …UNIFORM_STRUCT_CASE(nested_struct_array_dynamic_index, "Nested struct array with dynamic indexing"… in init() 1655 UNIFORM_STRUCT_CASE(loop_struct_array, "Struct array usage in loop", false, in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderStructTests.cpp | 1246 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() macro 1256 UNIFORM_STRUCT_CASE(basic, "Basic struct usage", in init() 1293 UNIFORM_STRUCT_CASE(nested, "Nested struct", in init() 1344 UNIFORM_STRUCT_CASE(array_member, "Struct with array member", in init() 1387 UNIFORM_STRUCT_CASE(array_member_dynamic_index, "Struct with array member, dynamic indexing", in init() 1434 UNIFORM_STRUCT_CASE(struct_array, "Struct array", in init() 1476 UNIFORM_STRUCT_CASE(struct_array_dynamic_index, "Struct array with dynamic indexing", in init() 1518 UNIFORM_STRUCT_CASE(nested_struct_array, "Nested struct array", in init() 1588 UNIFORM_STRUCT_CASE(nested_struct_array_dynamic_index, "Nested struct array with dynamic indexing", in init() 1663 UNIFORM_STRUCT_CASE(loop_struct_array, "Struct array usage in loop", in init() [all …]
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