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Searched refs:UNI_UTF16_BYTE_ORDER_MARK_NATIVE (Results 1 – 9 of 9) sorted by relevance

/external/llvm/include/llvm/Support/
DConvertUTF.h115 #define UNI_UTF16_BYTE_ORDER_MARK_NATIVE 0xFEFF macro
/external/swiftshader/third_party/llvm-subzero/include/llvm/Support/
DConvertUTF.h123 #define UNI_UTF16_BYTE_ORDER_MARK_NATIVE 0xFEFF macro
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Support/
DConvertUTF.h124 #define UNI_UTF16_BYTE_ORDER_MARK_NATIVE 0xFEFF macro
/external/swiftshader/third_party/llvm-subzero/lib/Support/
DConvertUTFWrapper.cpp112 if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_NATIVE) in convertUTF16ToUTF8String()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
DConvertUTFWrapper.cpp112 if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_NATIVE) in convertUTF16ToUTF8String()
/external/llvm/lib/Support/
DConvertUTFWrapper.cpp112 if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_NATIVE) in convertUTF16ToUTF8String()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/Windows/
DProgram.inc481 uint16_t src = UNI_UTF16_BYTE_ORDER_MARK_NATIVE;
/external/swiftshader/third_party/llvm-subzero/lib/Support/Windows/
DProgram.inc524 uint16_t src = UNI_UTF16_BYTE_ORDER_MARK_NATIVE;
/external/llvm/lib/Support/Windows/
DProgram.inc524 uint16_t src = UNI_UTF16_BYTE_ORDER_MARK_NATIVE;