Searched refs:UPDATE_STAT_FE (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | frontend.cpp | 582 UPDATE_STAT_FE(SoPrimStorageNeeded[streamIndex], soContext.numPrimStorageNeeded); in StreamOut() 583 UPDATE_STAT_FE(SoNumPrimsWritten[streamIndex], soContext.numPrimsWritten); in StreamOut() 1073 UPDATE_STAT_FE(GsInvocations, numInputPrims * pState->instanceCount); in GeometryShaderStage() 1074 UPDATE_STAT_FE(GsPrimitives, totalPrimsGenerated); in GeometryShaderStage() 1260 UPDATE_STAT_FE(HsInvocations, numPrims); in TessellationStages() 1326 UPDATE_STAT_FE(DsInvocations, tsData.NumDomainPoints); in TessellationStages() 1792 UPDATE_STAT_FE(IaVertices, GetNumInvocations(i, endVertex)); in ProcessDraw() 1811 UPDATE_STAT_FE(VsInvocations, GetNumInvocations(i, endVertex)); in ProcessDraw() 1834 UPDATE_STAT_FE(IaPrimitives, pa.NumPrims()); in ProcessDraw() 2013 UPDATE_STAT_FE(IaVertices, GetNumInvocations(i, endVertex)); in ProcessDraw() [all …]
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D | context.h | 523 #define UPDATE_STAT_FE(name, count) if (GetApiState(pDC).enableStatsFE) { pDC->dynState.statsFE.nam… macro
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D | clip.h | 682 UPDATE_STAT_FE(CPrimitives, numClippedPrims); 696 UPDATE_STAT_FE(CInvocations, numInvoc); 731 UPDATE_STAT_FE(CPrimitives, _mm_popcnt_u32(validMask));
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