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Searched refs:Uniform2i (Results 1 – 9 of 9) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLAssembleInterface.cpp231 GET_PROC(Uniform2i); in GrGLMakeAssembledGLInterface()
613 GET_PROC(Uniform2i); in GrGLMakeAssembledGLESInterface()
DGrGLProgramDataManager.cpp115 GR_GL_CALL(fGpu->glInterface(), Uniform2i(uni.fLocation, i0, i1)); in set2i()
/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp228 GET_PROC(Uniform2i); in GrGLMakeAssembledGLInterface()
606 GET_PROC(Uniform2i); in GrGLMakeAssembledGLESInterface()
DGrGLProgramDataManager.cpp115 GR_GL_CALL(fGpu->glInterface(), Uniform2i(uni.fLocation, i0, i1)); in set2i()
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h172 void Uniform2i(GLint location, GLint x, GLint y);
Dentry_points.cpp820 return gl::Uniform2i(location, x, y); in glUniform2i()
1688 this->glUniform2i = gl::Uniform2i; in LibGLESv2exports()
DlibGLESv2.cpp5133 void Uniform2i(GLint location, GLint x, GLint y) in Uniform2i() function
6559 FUNCTION(Uniform2i), in es2GetProcAddress()
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp1114 { "glUniform2i", _O(Uniform2i) },
/external/mesa3d/include/GL/
Dgl_mangle.h2275 #define glUniform2i MANGLE(Uniform2i)