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Searched refs:UnpackLo (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp8811 bool UnpackLo = NumLoInputs >= NumHiInputs; in lowerVectorShuffleAsPermuteAndUnpack() local
8832 VMask[(UnpackIdx / 2) * Scale + i % Scale + (UnpackLo ? 0 : Size / 2)] = in lowerVectorShuffleAsPermuteAndUnpack()
8852 VT, DAG.getNode(UnpackLo ? X86ISD::UNPCKL : X86ISD::UNPCKH, DL, in lowerVectorShuffleAsPermuteAndUnpack()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp11226 bool UnpackLo = NumLoInputs >= NumHiInputs; in lowerVectorShuffleAsPermuteAndUnpack() local
11247 VMask[(UnpackIdx / 2) * Scale + i % Scale + (UnpackLo ? 0 : Size / 2)] = in lowerVectorShuffleAsPermuteAndUnpack()
11268 VT, DAG.getNode(UnpackLo ? X86ISD::UNPCKL : X86ISD::UNPCKH, DL, in lowerVectorShuffleAsPermuteAndUnpack()