Searched refs:UsesStret (Results 1 – 2 of 2) sorted by relevance
219 mutable bool UsesStret : 1; variable
32 HasCXXObject(false), UsesStret(false), HasCapturedVariableLayout(false), in CGBlockInfo()722 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in EmitBlockLiteral()1071 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in buildGlobalBlock()1183 blockInfo.UsesStret = true; in GenerateBlockFunction()