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Searched refs:V2IsZero (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp9160 bool V2IsZero = ISD::isBuildVectorAllZeros(V2.getNode()); in computeZeroableShuffleElements() local
9169 if (M < 0 || (M >= 0 && M < Size && V1IsZero) || (M >= Size && V2IsZero)) { in computeZeroableShuffleElements()
15053 bool V2IsZero = !V2IsUndef && ISD::isBuildVectorAllZeros(V2.getNode()); in lowerVectorShuffle() local
15058 if (V2IsZero) { in lowerVectorShuffle()
15080 if (V2IsZero) { in lowerVectorShuffle()
/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp7241 bool V2IsZero = ISD::isBuildVectorAllZeros(V2.getNode()); in computeZeroableShuffleElements() local
7250 if (M < 0 || (M >= 0 && M < Size && V1IsZero) || (M >= Size && V2IsZero)) { in computeZeroableShuffleElements()
7471 bool V2IsZero = ISD::isBuildVectorAllZeros(V2.getNode()); in lowerVectorShuffleAsBlend() local
7496 if (V2IsZero) { in lowerVectorShuffleAsBlend()