Searched refs:V3D_READ (Results 1 – 1 of 1) sorted by relevance
49 #define V3D_READ(reg) v3d_hw_read_reg(v3d, reg) macro58 uint32_t gca_ctrl = V3D_READ(V3D_GCA_CACHE_CTRL); in vc5_flush_l3()116 args->value = V3D_READ(reg_map[args->param]); in v3dX()150 while (V3D_READ(V3D_GMP_0_STATUS) & in v3dX()174 while (V3D_READ(V3D_CLE_0_CT0CA) != in v3dX()175 V3D_READ(V3D_CLE_0_CT0EA)) { in v3dX()182 while (V3D_READ(V3D_CLE_0_CT1CA) != in v3dX()183 V3D_READ(V3D_CLE_0_CT1EA) || in v3dX()184 V3D_READ(V3D_CLE_1_CT1CA) != in v3dX()185 V3D_READ(V3D_CLE_1_CT1EA)) { in v3dX()