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Searched refs:VARYING_BIT_CLIP_VERTEX (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_vs_visitor.cpp105 if (!(prog_data->vue_map.slots_valid & VARYING_BIT_CLIP_VERTEX)) { in emit_clip_distances()
Dbrw_fs_visitor.cpp520 if (!(vue_prog_data->vue_map.slots_valid & VARYING_BIT_CLIP_VERTEX)) in compute_clip_distance()
/external/mesa3d/src/compiler/
Dshader_enums.h288 #define VARYING_BIT_CLIP_VERTEX BITFIELD64_BIT(VARYING_SLOT_CLIP_VERTEX) macro