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Searched refs:VARYING_COMPONENT_USE_POINTCOORD_Y (Results 1 – 3 of 3) sorted by relevance

/external/libdrm/tests/etnaviv/
Dstate.xml.h49 #define VARYING_COMPONENT_USE_POINTCOORD_Y 0x00000003 macro
/external/mesa3d/src/gallium/drivers/etnaviv/hw/
Dstate.xml.h51 #define VARYING_COMPONENT_USE_POINTCOORD_Y 0x00000003 macro
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_compiler.c2582 …varying->use[1] = interpolate_always ? VARYING_COMPONENT_USE_POINTCOORD_Y : VARYING_COMPONENT_USE_… in etna_link_shader()