Searched refs:VERTEX_POSITION_SLOT (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | clip.h | 458 vertices[i].attrib[VERTEX_POSITION_SLOT] = prim[i]; 592 …uint8_t *pBase = reinterpret_cast<uint8_t *>(&vertices[0].attrib[VERTEX_POSITION_SLOT]) + sizeof(f… 602 … transposedPrims[0].attrib[VERTEX_POSITION_SLOT][c] = SimdHelper<SIMD_T>::insert_lo_ps(temp); 666 bool assemble = clipPA.Assemble(VERTEX_POSITION_SLOT, attrib); 852 ScatterComponent(pOutVerts, VERTEX_POSITION_SLOT, vActiveMask, outIndex, c, vOutPos); 931 vInPos0[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, s, c); 932 vInPos1[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, p, c); 950 … ScatterComponent(pOutVerts, VERTEX_POSITION_SLOT, s_in, vOutIndex, c, vInPos0[c]); 1025 vInPos0[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, s, c); 1026 vInPos1[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, p, c); [all …]
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D | frontend.cpp | 837 pa.Assemble(VERTEX_POSITION_SLOT, attrib); in GeometryShaderStage() 840 gsContext.pVerts[VERTEX_POSITION_SLOT + pState->inputVertStride * i] = attrib[i]; in GeometryShaderStage() 976 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib_simd16); in GeometryShaderStage() 979 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib); in GeometryShaderStage() 1396 tessPa.Assemble(VERTEX_POSITION_SLOT, prim_simd16); in TessellationStages() 1398 tessPa.Assemble(VERTEX_POSITION_SLOT, prim); in TessellationStages() 1821 bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim_simd16); in ProcessDraw() 2033 bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim); in ProcessDraw()
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D | state.h | 187 VERTEX_POSITION_SLOT = 1, enumerator
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_shader.cpp | 426 attribSlot = VERTEX_POSITION_SLOT; in swr_gs_llvm_emit_vertex() 643 vs_slot = VERTEX_POSITION_SLOT; in CompileGS() 862 outSlot = VERTEX_POSITION_SLOT; in CompileVS() 987 attrib = VERTEX_POSITION_SLOT; in swr_so_adjust_attrib()
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