Searched refs:VERT_ATTRIB_MAX (Results 1 – 25 of 41) sorted by relevance
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112 struct gl_vertex_array arrays[VERT_ATTRIB_MAX];118 const struct gl_vertex_array *inputs[VERT_ATTRIB_MAX];123 struct vbo_exec_eval1_map map1[VERT_ATTRIB_MAX];124 struct vbo_exec_eval2_map map2[VERT_ATTRIB_MAX];132 const struct gl_vertex_array *inputs[VERT_ATTRIB_MAX];
86 for (i = 0; i < VERT_ATTRIB_MAX; i++) in REBASE()98 for (i = 0; i < VERT_ATTRIB_MAX; i++) in vbo_any_varyings_in_vbos()133 struct gl_vertex_array tmp_arrays[VERT_ATTRIB_MAX]; in vbo_rebase_prims()134 const struct gl_vertex_array *tmp_array_pointers[VERT_ATTRIB_MAX]; in vbo_rebase_prims()243 for (i = 0; i < VERT_ATTRIB_MAX; i++) { in vbo_rebase_prims()
70 GLubyte map_vp_none[VERT_ATTRIB_MAX];71 GLubyte map_vp_arb[VERT_ATTRIB_MAX];
70 } varying[VERT_ATTRIB_MAX];73 const struct gl_vertex_array *dstarray_ptr[VERT_ATTRIB_MAX];156 for (j = 0; j < VERT_ATTRIB_MAX; j++) { in dump_draw_info()430 for (i = 0; i < VERT_ATTRIB_MAX; i++) { in replay_init()
200 for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { in bind_vertex_list()
59 struct nouveau_array attrs[VERT_ATTRIB_MAX];63 int map[VERT_ATTRIB_MAX];
64 } swtnl_attrs[VERT_ATTRIB_MAX] = {118 for (i = 0; i < VERT_ATTRIB_MAX; i++) { in swtnl_choose_attrs()
39 static struct nouveau_attr_info nv10_vertex_attrs[VERT_ATTRIB_MAX] = {
39 static struct nouveau_attr_info nv20_vertex_attrs[VERT_ATTRIB_MAX] = {
469 struct brw_vertex_element *upload[VERT_ATTRIB_MAX]; in brw_prepare_vertices()510 struct intel_buffer_object *enabled_buffer[VERT_ATTRIB_MAX]; in brw_prepare_vertices()511 uint32_t buffer_range_start[VERT_ATTRIB_MAX]; in brw_prepare_vertices()512 uint32_t buffer_range_end[VERT_ATTRIB_MAX]; in brw_prepare_vertices()
928 struct brw_vertex_element inputs[VERT_ATTRIB_MAX];929 struct brw_vertex_buffer buffers[VERT_ATTRIB_MAX];931 struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];952 uint8_t attrib_wa_flags[VERT_ATTRIB_MAX];
131 for (unsigned int i = 0; i < VERT_ATTRIB_MAX; i++) { in brw_vs_debug_recompile()
63 struct gl_vertex_array array[VERT_ATTRIB_MAX];64 const struct gl_vertex_array *arrays[VERT_ATTRIB_MAX];
84 unsigned input_to_index[VERT_ATTRIB_MAX] = {0}; in st_nir_assign_vs_in_locations()87 for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { in st_nir_assign_vs_in_locations()
61 GLfloat VertAttribs[VERT_ATTRIB_MAX][4];
109 VERT_ATTRIB_MAX enumerator161 #define VERT_BIT_ALL BITFIELD_RANGE(0, VERT_ATTRIB_MAX)
126 STATIC_ASSERT(ARRAY_SIZE(names) == VERT_ATTRIB_MAX); in gl_vert_attrib_name()
527 GLvector4f tmp_inputs[VERT_ATTRIB_MAX];531 GLubyte *block[VERT_ATTRIB_MAX];
281 for (i = 0; i < VERT_ATTRIB_MAX; i++) { in bind_inputs()491 struct gl_buffer_object *bo[VERT_ATTRIB_MAX + 1]; in _tnl_draw_prims()
520 GLfloat Attrib[VERT_ATTRIB_MAX][4*2];1547 struct gl_vertex_array _VertexAttrib[VERT_ATTRIB_MAX];1550 struct gl_array_attributes VertexAttrib[VERT_ATTRIB_MAX];1553 struct gl_vertex_buffer_binding BufferBinding[VERT_ATTRIB_MAX];4403 GLubyte ActiveAttribSize[VERT_ATTRIB_MAX];4404 GLfloat CurrentAttrib[VERT_ATTRIB_MAX][4];
67 AEattrib attribs[VERT_ATTRIB_MAX + 1];70 struct gl_buffer_object *vbo[VERT_ATTRIB_MAX];1551 assert(actx->nr_vbos < VERT_ATTRIB_MAX); in check_vbo()1696 assert(at - actx->attribs <= VERT_ATTRIB_MAX); in _ae_update_state()
206 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
288 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
67 int inputs[VERT_ATTRIB_MAX];